Expert Level Designer • Kyiv, Ukraine

Hi! My name is Andrii Krasavin.

I’m a level designer with over 15 years of experience, shaped by a lifelong obsession with games. It started with the Sega Genesis, where I first felt how powerful games could be, and grew when I saw Metal Gear Solid and realized they could be art. Not long after, helping test a friend’s RPG Maker project made something click: games weren’t just something I played—they were something I could create.

I began my career in QA, learning the craft from the ground up and gaining a deep understanding of how games work behind the scenes. Working alongside experienced developers taught me how to think critically about player experience, flow, and detail. Eventually, I transitioned into development, focusing on building levels that feel immersive, intentional, and memorable.

Below is some of my work from the past 15 years.